Pick a story before the market stares at it.
▸ what's on the radar gets mined
The Attention Mining Layer for Onchain Stocks.
Every stock is a mine. Every trade is hashpower.
The Eye
The market's gaze, priced.
Mining raises the story's difficulty and weight.
Current holders harvest ETH rewards from active mines.
How It Works
Pick -> Mine -> Harvest
Pick a story. Every stock and KOL on Robinhood Chain is a mine.
Mine it. Your trade is hashpower - more hashpower, harder difficulty.
Harvest ETH. The block reward pays out in ETH.
Market
Story Mines
scanning story mines
No story mines found here.
Connect to see held stories, hashrate, and unharvested ETH.
Your Mines
Current seats
History
Rotations
RADAR Docs
The attention mining layer for onchain stocks.
Every stock is a mine. Every trade is hashpower. What's on the radar gets mined.
What RADAR is
RADAR is an attention game, played on Robinhood Chain. Real stocks and real people become mines. You're not betting that a price goes up - you're betting on what everyone will be watching next.
Attention doesn't stay on one thing. It moves. RADAR turns that movement into a visible game: enter a mine, hold the seat, earn while the story is hot, and get paid when the next miner takes it from you.
The thing you can mine out of it is ETH - the protocol pays out the reward in ETH. Attention is the engine. ETH is the ore.
The core loop
Pick → Mine → Harvest. Plus Boost, whenever you want.
- Pick - find a story you think will draw attention.
- Mine - pay to take the seat.
- Harvest - collect what the mine paid you while you held it.
- Boost - add hashpower to a story without taking its seat.
Story Mines
Anything the market is actually watching can be a mine: a stock, a company, a KOL, a creator, a running narrative. Each mine carries four numbers:
| Number | What it is |
|---|---|
| Difficulty | the ETH cost to take the seat |
| Hashpower | the mine's weight - how much of the reward pool it pulls |
| Current holder | who's in the seat right now |
| Pool share | the % of the whole mining field this story controls |
The numbers that run the game
| Rule | Value |
|---|---|
| Starting difficulty | 0.0005 ETH |
| Difficulty after each mine | ×1.1 (0.0005 → 0.00055 → 0.000605...) |
| Starting hashpower | 10 |
| Hashpower per mine | ×1.1 |
| Boost rate | 10,000 RADAR → +1 hashpower (flat, stacks) |
| Boost effect | adds hashpower only - price and the seat don't move |
Mining - taking the seat
Mining a story means paying its current difficulty in ETH and becoming the current holder. One seat per mine, one holder at a time.
What happens to what you pay:
| Slice | Goes to |
|---|---|
| 95% | the previous holder - on a story's first mine there is no previous holder, so that slice goes to the treasury |
| 2% | RADAR buyback |
| 2% | the treasury |
| 1% | the real thing - KOL → the creator's address; stock → automatically buys the matching Stock Token and holds it in the protocol reserve |
Mining also raises the difficulty for whoever comes next.
Rotation - how a seat pays out
When the next miner takes the seat, the difficulty is 1.1× what you paid. The outgoing holder - you, if you held it - receives 95% of that next mine.
The math: 95% × 1.1 = 104.5% of what you put in. That's the rotation - +4.5% per turnover, before gas. Nobody promises it to you; it's just how the seat settles when the mine turns over.
The seat's other side
The seat pays when someone takes it from you. If nobody does, you keep the seat and you keep the mining rewards - but the ETH you paid went to the previous holder and the protocol, and it doesn't walk back on its own. A mine that stops attracting miners leaves its holder sitting in it.
That's the whole trade: rotation pays, stillness doesn't. Most of the game is reading whether a story is still being mined.
Harvesting - and the rule that keeps you honest
While you hold the seat, the story earns ETH from the vault, weighted by hashpower. That reward sits as unharvested until you collect it.
Here's the catch: unharvested reward belongs to the seat, not to your pocket. If you're rotated out without harvesting, the next holder takes what was left on the seat. Harvest before you lose the seat - or treat it as gone.
Boosting
Boost burns RADAR at a flat rate - 10,000 RADAR adds 1 point of hashpower to a story, as many times as you want. It doesn't compound, it doesn't touch the price, and it doesn't take the seat.
Who boosts, and why:
- the current holder, pulling more of the reward pool toward their own seat
- a fan of the story, strengthening it without buying in
- anyone who thinks a narrative is about to get hot and wants it heavier on the radar
The vault and the reward
The protocol's reward pool is the vault, denominated in ETH. RADAR launches on PONS V2 paired with ETH, and the 2% creator tax flows into the vault automatically.
The vault pays out to stories by hashpower - more weight, bigger cut. Pool total, total hashpower, and total mined are all live on the Market page.
RADAR token
RADAR is the protocol's token: 1,000,000,000 total, fully in circulation, launched on PONS V2 - the chain's own launchpad. Its jobs are small and specific - burn it to boost, absorb the buyback from mining fees. No vesting, no hidden team allocation schedule.
Roadmap
- Core market (this version): pick, mine, harvest, boost, profile.
- Live onchain data: mining history, rotation history, per-story charts.
- Story creation: new mines open to the community, admin-gated first.
- Creator & KOL layer: verified profiles, creator-linked allocations.
- Deeper attention markets: watchlists, leaderboards, community-curated mines.
Each stage lands only after the one before it is stable and easy to read.